MAUL TACTICS
Competitive maze tower-defense, where you build the maze the swarm is forced to run. Now on Steam.
On Steam now. Wishlist to get the launch signal.
OVERVIEW
A modern take on the Warcraft 3 maze tower-defense format. There is no fixed track. You build the maze out of your own towers, then live with the path you carved when the waves come.
Pick a race, draft an upgrade tree, and out-route the other players in real time. The map is the weapon.
THE BUILD
A custom TypeScript and WebGL2 engine with no game-framework doing the heavy lifting. The same build runs in a browser tab and as a packaged desktop app.
Pathfinding re-solves the instant you place or sell a tower, so the maze is always legal and the swarm always finds the shortest way through.
WHAT'S NOVEL
Race-asymmetric upgrade trees that change how you are meant to build, not just your numbers.
Built head-to-head first. The competitive layer is the game, not a mode added on later.
INTERCEPT
THE SIGNAL
Build logs, release drops, and the occasional classified leak. Get GRANT_WORKS transmissions straight to your inbox.